The children may choose to go on an adventure, perhaps as Little John and Robin Hood, on a quest to save Maid Marian. To accomplish this, they can either scale the Jungle Climber, the Spiral Climber, or creep up the ADA Transfer Station. To attempt their rescue, they will need to navigate between the decks on all fours through the Tube Bridge, stopping to pop up for a quick peek through the top window for a full view and hopefully to spot Marian.
Once they discover where she is being held captive, they can shuffle towards this area, surrounded by awesome activity panels with a wood plank decor. Depending on where this leads, they must either crank the gear panel, or possibly unearth the secrets to the Ball Maze, to gain entrance to the next platform. Once they free their fair Maiden, it's a race down one of the two Double Slides, or the taller Single Slide, to the grounds below.
When they reach ground level, where the features are now accessible to children of all abilities, they may use the Double Drum to signal their escape to the Merry Band. They can then navigate the Ship’s Wheel to sail down the raging river, just in a nick of time. Once they've safely escaped, they can kick back for a much deserved rest on the built-in
Bench Panel, which gives them a place to sit and discuss their risky getaway.